Meltem
I'm going to explain you why - in my vision - digital art has an
important impact on art history.
In the first place there are many different digital art movements and a few weeks ago I wrote about algorithmic art,
the one I want to speak in this post is about the concept artists in
games and movies.
I don't know what you guys think
about concept artists, but some of them have a really bright and big
imagination which leads to incredible artworks. Don't forget that
imagination is a copy of the reality, what we see or what we
experience are the elements to create an imagination. Our brain mixes those things up and creates an object and that is why children have a
bright imagination. They learn and retain stuff really quickly.
First of all, a concept artists is
someone that creates a yet unexisting place, character, universe,
etc. A concept artist is not only related to games or movies, but can
also be defined as an illustration artist. These kind of drawings are
a part of art and made a further step from the traditional technique.
These kind of techniques which are digital media (like algorithmic
art), give people another vision
of art, what makes 'everything' art. Well, this is ofcourse a big
discussion in the art world, because when I say 'everything' it is a
bad interpretation for the art history. For me it's not necessary to
divide or to categorize everything.
An illustration/concept artist has the same value as an old master painter. That is ofcourse up to the
artist him/herself if he/she want to be recognized as an artist and
not as a craftsman. We know that most of the stories behind the
paintings from the old masters are stories of Greek mythology or
facts in their own interpretation. Some concept artists may do the
same or mixes it up with old folk stories (bible) or others like
novels for example. So I don't really see any difference here, the
only difference is time and the use of materials (techniques). The
examples I'm going to show you down here are not exact the same
compositions or from the same art movements. It's just to give an
idea about the visual design.
Frederick Leighton - Captive Andromache (1886)
Kimberley Pope - GOT I&II (From series of Games Of Thrones)
So why is an concept artist not just
an artist, I mean these artists makes the same things like what
masters did in the past, in the matter of 'context'. The time has
changed, the technology changed and that affects the art. That means
that those categories that are made to define a painting or a drawing
are actually fading away from the art history. Everything becomes
“art” in a matter of time. The time has changed and these kind of
artists needs to be recognized because they made a big change in the
art history or world. From 2D to 3D, from games to movies, from
illustration to graphic novels, etc.
Some of these artists use both
traditional and digital media. Digital media makes most of the
drawings perfect because you can undo your mistakes and that's what
makes it easy. I'm going to show you in the next indention a few
artworks from the “world” of concept artists. Their art and where
they've worked.
Karl Kopinski - Eddie Merckx 1 (oil on beech board) & Artur (oil on beech board)
Karl Kopinski - Zombie (Photoshop CS5)
If you want to see more work by Karl Kopinski, you should check out his website.
Kimberley Pope - Golden Age (From movie Elizabeth)
More work by Kimberley Pope on her website.
Simon Boxer - Post-apocalyptic San Francisco (The Underlife - digital media)
His website is filled with similar work like this.
Florent Auguy - Beyond two souls (digital media)
Ben Mauro - Chappie (scene - digital media)
Ben Mauro - Elysium (digital media)
Adam Adamowicz - High Hrothgar Exterior 1
Adam Adamowicz - Mage Robes Female 2
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